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Wallpaper Engine Build 1.0.746

Wallpaper Engine Build 1.0.746
Wallpaper Engine Build 1.0.746 – Use stunning live wallpapers on your desktop. Create your own custom wallpapers and share them on Steam Workshop!

Game Details

Title: Wallpaper Engine

Genre: Animation & Modeling, Design & Illustration, Utilities, Early Access

Developer: Kristjan Skutta

Publisher: Kristjan Skutta

Release Date: 11 Oct, 2016


Release Name: Wallpaper Engine

Game Version: Update Build 1.0.746 (26.05.2017)

Game Releaser: DEVO

Size: 278 MB

About This Software

Wallpaper Engine enables you to use live wallpapers on your Windows desktop. Various types of wallpaper are supported, including 3D and 2D animations, websites, videos and even certain applications. Choose an existing wallpaper or create your own and share it on Steam Workshop!

Wallpaper Engine Free Download

  • Bring your desktop alive with realtime graphics, videos, applications or websites.
  • Personalize your wallpapers with your favorite colors.
  • Use interactive wallpapers that can be controlled with your mouse.
  • Support for many aspect ratios and native resolutions including 16:9, 21:9, 16:10, 4:3.
  • Support for multi monitor environments.
  • Wallpapers will pause while playing games.
  • Create your own wallpapers with the Wallpaper Editor.
  • Use the Steam Workshop to share your wallpapers.
  • Wallpaper Engine can be used in parallel to any other Steam game or application.
  • Supported video formats: mp4, WebM (Workshop); mp4, WebM, avi, m4v, mov, wmv (local files).

Wallpaper Engine Free Download

Wallpaper Engine aims to deliver an entertaining experience while using as few system resources as possible. To not distract or hinder you while playing a game or working, you can choose to automatically pause or completely stop the wallpaper while using another application or playing fullscreen (including borderless windowed mode). Various options to tweak quality and performance exist to make Wallpaper Engine suit your needs. As a general rule of thumb, 3D, 2D and video based wallpapers will perform best, while websites and applications will require more resources from your system. Having a dedicated GPU is highly recommended, but not required.

Wallpaper Engine Free Download

The Steam Workshop integration will allow you to share your own wallpapers with the Steam community. Using the Wallpaper Editor, you can create 3D and 2D wallpapers by importing pictures or 3D models and textures. Video, web and application wallpapers are created by simply importing your files into the editor and pushing them to Workshop as a wallpaper. All wallpapers on Workshop are ready-to-use and can either be distributed for free or a price of your choice.

System Requirements


Windows 7 (with Aero), 8.1, 10
1.66 GHz Intel i5 or equivalent
1024 MB RAM
HD Graphics 4000 or above
Version 10
512 MB available space
Additional Notes:
Windows N versions require the ‘Media Feature Pack’ from Microsoft. Aero must be enabled on Windows 7. High contrast mode is not supported. Max video res. Windows 8, 10: 4K, Windows 7: 1080p


Windows 8.1, 10
2.0 GHz Intel i7 or equivalent
2048 MB RAM
NVIDIA GeForce GTX 660, AMD HD7870, 2 GB VRAM or above
Version 11
1024 MB available space


Wallpaper Engine Free DownloadWallpaper Engine Free DownloadWallpaper Engine Free DownloadWallpaper Engine Free DownloadWallpaper Engine Free Download



Wallpaper Engine Build 1.0.746

1. Extract Release

2. Run wallpaper32/64.exe to Launch

Note: On 26-05-17 Wallpaper Engine v1.0.700 is updated to v1.0.746, Re-download latest version.

Workshop Wallpapers Pack #1:Download | Mirror [548 MB]

Workshop Wallpapers Pack #2:Download | Mirror [864 MB]

Workshop Wallpapers Pack #3:Download | Mirror [358 MB]

Workshop Wallpapers Pack #4:Download | Mirror [2.37 GB]

To use Workshop Mods on Wallpaper Engine Extract the Archive to “wallpaper_engineprojectsmyprojects” (If the folder myprojects is not existing just create it.)

Credit: VGed666, gottx & darktakayanagi for Updated version of Wallpaper Engine & Workshop Wallpapers























Release Note

Patch Released – Particle Editor, new Visual Studio Runtime, More Presets and Effects (Build 1.0.746)

26 May – Biohazard

If you have trouble updating, make sure Wallpaper Engine has closed itself automatically while updating, otherwise close it manually.

Hey all,

This patch adds a particle editor to scene wallpapers, more particle presets and uses a new runtime that is less prone to break when there are system issues with Windows (i.e. msvcp DLLs missing). Existing particles can be fully edited now and you can create new ones too. The entire particle system has been rewritten with SSE2 instructions for performance improvements and lots of new properties and behaviors for particles have been added.

Wallpaper Engine Free Download

Wallpaper Engine Free Download

Particles now support event driven hierarchies, two different rendering modes, mouse interaction, various forces/turbulence and a number of linear animations. They do not support animated textures/spritesheets yet which is in my opinion a must-have to make certain effects (fire, smoke) look good, so I will likely add that in the future.

I haven’t made a guide for the particle editor yet, because I think this kind of information belongs on a wiki which I will start working on later. The next patch will focus on improvements for multi-monitor environments and I’m going to spend some time on cleaning up the FAQ threads on the forum somehow as well.

Full changelog

  • Added particle editor.
  • Added Nitro image effect.
  • Added more rendering stats for particles.
  • Added detection for corrupted 32-bit d3dx9_43.dll and prompt for the user to fix the file.
  • Added refraction to particle shader.
  • Added texture browser to texture properties.
  • Added inheritable control point system to particles.
  • Added angular velocity to particles.
  • New particle operators: oscillate alpha, oscillate size, simplex noise turbulence, vortex force, control point attract, angular movement.
  • New particle renderer: sprite trail.
  • Fixed more Boost mount point issues.
  • Fixed some image blend modes ignoring alpha values.
  • Fixed wallpapers not unpausing when task views are in the foreground (alt-tab, win-tab).
  • Changed runtime to Visual Studio 2017, v141 and static linking.
  • Changed UI update prompt to immediately close app instead of relying on the updater to close it later.
  • Rewrote particle system with SSE2 instructions.
  • Changed NVAPI to always set the .exe files to the integrated GPU again.

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